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👨‍💻

Game Programmer

Tool & Gameplay Systems 

Serialization Save/Load

Voxel Manipulation

VR/XR Systems

Performance Optimization

GPGPU/Compute

🎨

Technical Artist

Asset Pipeline

ShaderLab

Niagara

Asset Performance

Shader Debugging

UI Panels

🖥️

Graphics Engineer

Raymarching

Render Pipelines

Post Effects

Outlines

HLSL Shaders

Supporting Scripts

Game Programming

C#, C++, Python, HLSL

Prototyping, Profiling, and Optimization

Technical Artistry

ShaderLab, Blender, Niagara

3D Modelling, Visual Effects, and Asset Optimization

Graphics Engineering

HLSL, OpenGL and DirectX

Render effects, GPU trickery, and more!

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