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👨💻
Game Programmer
Tool & Gameplay Systems
Serialization Save/Load
Voxel Manipulation
VR/XR Systems
Performance Optimization
GPGPU/Compute
🎨
Technical Artist
Asset Pipeline
ShaderLab
Niagara
Asset Performance
Shader Debugging
UI Panels
🖥️
Graphics Engineer
Raymarching
Render Pipelines
Post Effects
Outlines
HLSL Shaders
Supporting Scripts
Game Programming
C#, C++, Python, HLSL
Prototyping, Profiling, and Optimization
Technical Artistry
ShaderLab, Blender, Niagara
3D Modelling, Visual Effects, and Asset Optimization
Graphics Engineering
HLSL, OpenGL and DirectX
Render effects, GPU trickery, and more!
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